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Friday, October 26, 2007

The Wonderfull World of Halo 3





We will soon be resuming our posts.. It has been a while since we last add anything to our blog. The list of reasons why are long, including a lot of Gaming sessions on Halo 3 and problems with servers for our other sites umong just a few, but we are back up and running and all our problems are now sorted, so soon we will bombbard you with some fantastic new developments and some secret NEWS!!! so check back soon...

Saturday, July 21, 2007

News Flash


We have just become the proud owners of Halo360pro.com We are currently in the design stage and will announce the launch date soon.
Now our family is becoming Bigger & Better than ever, Helping us become Number 1 in the world of HALO.....

Who we currently own:-




and now

Stay tuned for the offical launch!!!!

Wednesday, July 11, 2007

New Halo 3 Xbox Announced


Microsoft have just announced the New Halo 3 Console that will be out in September. What we cant understand, is that they goto all the effort of designing a special console, But they forget to add the most important componant...... HALO 3...
Really how the hell can you release a console for the most antisapated game EVER and forget to launch it with the game!!
Would you on sept 26 buy this? Why would you.. All you will want to do is buy Halo 3 and play it... Now if Microsoft had packaged this with a copy of Halo 3 and some goodies... then YES you may have brought this at launch!! Such a poor move!!!

WHAT YOU GET!!!
Halo 3 Special Edition Console (Green...It's GREEN!!!)
Halo 3 Special Edition Wireless Controller
Halo 3 Special Edition 20GB Hard Drive (W.O.W!! Less than my MP3 Player!!!)
Halo 3 Special Edition Wired Headset
Halo 3 Special Edition Gamer Pics and Theme (Exclusive download via Xbox LIVE)
Component HD AV Cable
Ethernet Cable
HDMI Port
Play & Charge Kit
Xbox LIVE Silver Membership (How tight is that!!)
One-month Xbox LIVE Gold Membership (Thanxs...!)
Halo 3 game not included—sold separately (what!!!)

To us this seems to be an idea that some EXEC BOD at microsoft had for a cool Halo Xbox for the Launch of Halo3 (The game that made the XBOX, lets not forget!!!) and they gave him a budget of:- 1 tin of green paint. 1 tin of orange paint, a tin of black and £3.50 & 12 Minutes.... God such a bad call... Thay could have made a killing from all the Halo fans if they had spent some time & money !!!

Sunday, July 08, 2007

Join our Forum


You may have noticed a link at the top of the page to goto the New Forum.. Well as a gift to our loyal viewers, we are giving a way a very special prize...

We will pick ten... thats TEN new members, to become Moderators..

All you have to do is to join the FREE FORUM and make a post...

Yep it's that easy, & we will pick the TEN BEST posts and make them MODERATORS...

So get joing and start posting..

This starts today Sunday 8th July 2007 and will end on Tuesday 31st July 2007... At 12:00 Noon...


GOOD LUCK!!!

Tuesday, July 03, 2007

Halo 3 Achievements List



1. Landfall:
Finish the first mission of the Campaign on Normal, Heroic, or Legendary.
20 points
2. Holdout:
Finish the second mission of the Campaign on Normal, Heroic, or Legendary.
20 points
3. The Road:
Finish the third mission of the Campaign on Normal, Heroic, or Legendary.
20 points
4. Assault:
Finish the fourth mission of the Campaign on Normal, Heroic, or Legendary.
30 points
5. Cleansing:
Finish the fifth mission of the Campaign on Normal, Heroic, or Legendary.
30 points
6. Refuge:
Finish the sixth mission of the Campaign on Normal, Heroic, or Legendary.
30 points
7. Last Stand:
Finish the seventh mission of the Campaign on Normal, Heroic, or Legendary.
40 points
8. The Key:
Finish the eighth mission of the Campaign on Normal, Heroic, or Legendary.
40 points
9. Return:
Finish the final mission of the Campaign on Normal, Heroic, or Legendary.
50 points
10. Campaign Complete: NormalFinish the Campaign on Normal.
125 points
11. Campaign Complete: HeroicFinish the Campaign on Heroic (unlocks achievement for Normal, if not earned).
125 points
12. Campaign Complete: LegendaryFinish the Campaign on Legendary (unlocks achievements for Normal and Heroic, if not earned).
125 points
13. IronFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
14. Black EyeFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
15. Tough LuckFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
16. CatchFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
17. FogFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
18. FamineFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
19. ThunderstormFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
20. TiltFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
21. MythicFinish the Campaign on Normal, Heroic, or Legendary, then find and claim this skull.
10 points
22. Spartan Program RecruitWin your first game in matchmaking to sign up for the Spartan Program (Online)
10 points
23. UNSC SpartanEarn your Sergeant rating to be recognized as a true Spartan (Online).
15 points
24. Spartan OfficerAdvance to the Spartan Officer ranks (Online).
25 points
25. Two for OneScore a Double Kill with a single spartan laser shot in a ranked free for all playlist (Online).
5 points
26. Too Close to the SunDestroy an enemy banshee with the spartan laser or missile pod in a ranked playlist or in campaign.
5 points
27. Triple KillKill 3 enemies within 4 seconds of one another in a ranked free for all playlist (Online).
5 points
28. OverkillKill 4 enemies within 4 seconds of one another in a ranked free for all playlist (Online).
5 points
29. Lee R Wilson MemorialScore 5 grenade sticks in any ranked free for all playlist (Online).
5 points
30. We’re in for some ChopDestroy an enemy vehicle with equipment in a ranked playlist or in campaign.
5 points
31. Killing FrenzyKill 10 enemies without dying in any ranked free for all playlist (Online).
5 points
32. Steppin' RazorScore a Triple Kill with the sword in a ranked free for all playlist (Online).
5 points
33. Mongoose MowdownSplatter an enemy with the mongoose in a ranked free for all playlist (Online).
5 points
34. Up Close and PersonalKill 5 enemies by melee or assassination in a ranked free for all playlist (Online).
5 points
35. Fear the Pink MistKill 5 enemies with the needler in a ranked free for all playlist or in campaign.
5 points
36. Headshot HonchoKill 10 enemies with headshots in a ranked free for all playlist or in campaign.
5 points
37. Used Car SalesmanDestroy a vehicle that has three enemies in it in a ranked playlist or in campaign.
5 points
38. Marathon ManLocate and access all Terminals in the Campaign.
40 points
39. MVPEarn the MVP in any ranked playlist (Online).
5 points
40. Maybe Next Time BuddyBoard the same vehicle within 10 seconds after being boarded in any free for all playlist (Online).
5 points
41. DemonScore over points in the Campaign meta-game on the second mission.
10 points
42. GuerillaScore over points in the Campaign meta-game on the first mission.
10 points
43. CavalierScore over points in the Campaign meta-game on the third mission.
10 points
44. AskarScore over points in the Campaign meta-game on the fourth mission.
10 points
45. ExterminatorScore over points in the Campaign meta-game on the fifth mission.
10 points
46. RangerScore over points in the Campaign meta-game on the sixth mission.
10 points
47. VanguardScore over points in the Campaign meta-game on the seventh mission.
10 points
48. OrpheusScore over points in the Campaign meta-game on eighth mission.
10 points
49. ReclaimerScore over points in the Campaign meta-game on the final mission.
10 points

Monday, June 25, 2007

206.16.223.61 Bungies New Advert Site

Bungie are starting the mind tricks.. Thay have launched a new site with a flash image with a puzzle on it!!! click here to visit...

Check out the decoding we have done for you... here is some pic's you'll find and some hidden text... Very STRANGE!!!






Some text you''ll find...
"THIS IS MY FINAL ENTRY, AND I AM LEFT WITH ONE HOPETHAT ONE DAY, SOMEONE, ANYONE IS AROUND TO WITNESS THIS WARNING{//}KNOW THAT A THOUSAND OTHER PLANS WERE TRIED AND FAILED{//}KNOW THAT ENERGETIC AND TENACIOUS AS LIFE ISIT HAS AN ANTITHESIS JUST AS POWERFULIT IS THAT THING THAT WE MUST OBLITERATE"

& this....
"Halo array –System Data Recorder
[ 3 minutes 5 seconds] {c-match-reconfirmed}. Sphere secure to .1889 of passing fleet. Offensive tactics confirmed. Feint tactics in limited push. Sys////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////{online}Index: {check}{D-com} There is no peace left. No place where the parasite cannot reach. You were right about it all. Let us hope the final measure is not too late.
[ 1 minutes 12 seconds]Confrm: Array burn radium {check} 3.0 Confrm: Array sync …1…2…3…4…5…6…7…{check}Commence…_{ }
[ 60 seconds]Commence…_{check}Confrm: -00-00-00-59-0999-{c-match-line-hold} acceptable losses confirmed{D-com} It's done. By my hands. The pyrrhic solution is ignited. All I have left is the quiet of space to lull me to sleep. I will dream of you.
[ 49 seconds]Authorize -00-00-00-48-0999-Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_ Array Authorized…_{check}
[ 23 seconds]fire: -00-00-00-22-0999-Confrm: wpnt {auth}Core sequence
[ 11 seconds]fire: -00-00-00-10-0999-{c-match-burn} effectiveness of enemy core fleet negligible{D-com} I feel no peril.
[ 5 seconds]fire: -00-00-00-04-0999-{D-com} No pain. No remorse. Is that normal?
[ 0 seconds]fire: -00-00-00-00-0001-Reversion Sequence…{negative}Array Authorized…_{Activate}Rings online…_{Activate}
[ 7 seconds]+00+00+00+07+0001+reset………………………….. reset…………………………..reset…………………………..(CONTINUES FOR AGES)"

Very.Very Strange stuff from the guy's at BUNGIE.NET indeed!!!! Check it out!!!

New Halo 3 Epitah Map Video Clips & Bungie Interview

This Video is from TMF Germany.. It starts of in German but the interview is in English and show's footage of the New Maps

New Reds Vs Blue Halo 3 Beta Video



Thursday, June 14, 2007

Beta Over


The switches have now been flicked on the Halo 3 Beta..

We reviewed Halo 3 a few weeks ago and are now all so sad to see the end...


Having to revert back to Halo 2, Has been hard.. The graphic's now seem poor & the game play slow.. With the guys at Bungie breaking all our hearts we cant wait for the 3 months to be up!!!


Soon we will post our new Halo 3 Exclusive Review on the full game!!! Keep checking back!!!

Thursday, June 07, 2007

Beta Extended

We can offically confirm the Beta U.K Extension date..

The expiry date will now be the 10th June 2007 at 11.59pm...

Happy Days All Round!!!

Tuesday, May 29, 2007

New Beta Playlists



Bungie have just update the Halo 3 Beta with some new game types..
Here are those new game types...


Ranked Playlist:-

Rumble Pit

Team Slayer

Big Team Slayer


Social Playlists:-

Team Training

Big Team Battle Training

2v2 Training

Saturday, May 26, 2007

Out of Vallhalla

There is a way to get out of Vallhalla.. You may have seen the Video on You Tube...But that exit point has now been stopped...
There is another route out so i'll write my T.U.T now whilst it's fresh and i will create a video later and post on YOU Tube... I dont want the nice people at Bungie.net to block this on....

1: Go to the blue base
2: Get the Mongoose
3: Grab a passenger
4: On the left side is a group of two rocks, (the same one's you use to jump on for the other exit)
5: Reverse the mongoose between the small rock in front of the two rocks and stop when the rear starts to lift.
5: Get your passenger to jump off and face the sea.
6: Then they Crouch walk foward and there through...

**I think this is best for V.I.P becasue if you get the V.I.P out of the map, they are behind a Invisible wall and protected**

If you want the banshee,Warthog or Mongoose out with them, then dump that into the water next to the rocks and throw a grenade at it so it bounces out...
Im working on a video... I will be released soon... But only when the Beta has EXPIRED!!!

O00 whats it Mean?

Have you heard the Latest rubbish on Halo 3...

"Did you know that the Service Tag I.D (o00) is reserved for use by UNSC Command... I.e Bungie Staff... So if you are playing a game with a player who has the service tag o00 it's a good chance you can input your thoughts direct to the powers that be"

Yeah Right... I have heard far too much of this on Halo 3.....
The real answer is it's reserved for GUEST'S....

Next time you play a game and you see a GUEST... Look at there service I.D... (o00)...

Beta Custom Lobby Glitch

Here are the instructions on how to create a custom lobby, so you can play you games your way!!

1. Have 3-6 people in matchmaking (It works best with 6)
2. Have another friend create another party by himself
3. Have the leader join your friends party and bring the party with him.
4. Most of the time, some one will have been booted and put into custom game lobby.
5. Tell the person in custom games to switch the Network: to xbox live and then invite everyone else.

Tuesday, May 15, 2007

Halo 3 Beta Play Review


Being one of the lucky one's to get an invite from Bungie.net to review the Beta before general release, I feel compounded to share my views on the most antasipated games ever...!!!


I will break them down into 5 area's for ease...


DASHBOARD...

On loading the game you enter an unfamilar zone.. It is a very well thought out area to be.. I only took my a few minutes to know my way around and felt as if i had used it for years....

Rating 10/10


MAPS...

You get to play 3 maps... High Ground, Snow Bound & Vanhalier..

High Ground gives the impression of an deserted Army Fort... it has lots of area to hide and surprise the opponent.. It has lots of trees that are easy to find routes to the top of... & with the addition of portable lift the are ledges that you get get some real height on...

Snow Bound is a Alien base plonked in the middle of a snow covered abyiss.. It is surrounded by parimiter guns, which auto lock on a shoot the merry hell out of you if you leave the area.. The are to bases, linked by several tunnels... Not to keen on this one due to the sniper spawns on one side and the devisator on the other.. two very diffrent weapons.. If you are blue then you will get the snipe and usually win!!

Vanhalier is my favirote map.. It is a vaste forest area with a stream link to bases together.. Both bases have man cannons which shoot you high in the air for instant battle and routes at the side to sneak around into battle.. the best thing on this map is the portable chain cannon.. it rocks.. even if it does make you move slow.. but if you have some cover you will own..

Rating 8/10


GRAPHIC'S....

These are still in Beta mode but the overall feels it not bad.. the colours are rich and you can feel the depth and scale of the map.. Im a little disapointed on the physic engine.. there is not damage to the surrounding areas for you battles and if you see someone when you have the sniper and you target goes red and they are behind a leaf or a wall but you can see are part of the body, when you shoot them it will not hit them.. Does need some work. But general very well worked...

Rating 8/10


PLAYABILITY....

Well i could go on about the for hours, but i'll keep it short... I could and have played this for hours and note got bored and thats only with 3 maps.. So the full release could last and last...

Rating 10/10


SOUND....

This is probably the best improvement.. the gun fire sounds like a battle in Saving private ryan.. The shoots echo around the maps and give a real sence of direction.. Vehicles sound rich and powerful and explosions sound like a WMD...

Rating 10/10


OVERALL...

This is a very good game dont get me wrong but there are several bugs that need to be fixed.

1: To use your radio you need to press the D-pad.. This is very annoying when you are in the heat of battle and need to give out instructions or to repsond..

2: Again with the radio.. Every time you press the D-pad you get a strange metal spring noise in you ear when you click and when you finnish talking... Damn it's annoying and loud..

3:There are several grenades for you to use, why not swap the left bumper for comms and the D-pad directions to throw diffrent type grenades.

Other than that i am enjoying every last minute of this game and look forward to the full release with the Campaign side included..


Total Rating

46/50

92%

Sunday, May 13, 2007

Beta Invite Arrived!!!

TODAY IS A GOOD DAY... I COME HOME TO FIND THAT THOSE KIND PEOPLE AT BUNGIE.NET ISSUED ME WITH A FRIENDS & FAMILY BETA CODE... WHOOPEEEEE......



IT IS STILL DOWNLOADING AT THE MO.. BUT AS SOON AS IT IS READY AND I HAVE PLAYED SEVERAL NON-STOP HOURS.. I WILL GIVE A REPORT...!!! WHOOPEEEEE.....



HERE IS MY INVITE.....


Friday, April 27, 2007

Joystick Beta Review

New Vidoc

This is the latest video from Bungie.net

Tombstone Glitches

My Latest You Tube video....

Friday, April 06, 2007

Halo 2 Hit List



If you play Halo 2 and hate all the cheating that goes on then you can always goto to the complaints section at bungie!! But they dont give any feed back.. So you dont know if they have taken any action.. Well there is a place you can submit GamerTags for review and they will show the GamerTag status... They will also show how many complaints and even if they are Banned!!!

Thursday, March 29, 2007

Halo 3 Beta Release Date...

Halo 3, 13 month xbox live gold card goes on sale on the 20th april 2007.. Sources tell that it will also contain a Beta invite and this will be the Beta day Launch!!!

All we can say is.. Watch www.bungie.net daily and them & only them, will release the info on the public Beta release date!!!

Problem sorted...


Relating to my rant below on xbox saves... i have found the answer.. Shipping from Amazon on the 6th April..... click here to pre-order!! £29.99

Monday, March 26, 2007

Xbox & Xbox 360 Game saves

It was announced over the past week that the list of Xbox 360 Backwards compatible games from the old Xbox has been expanded... Most of the games on the list i won.. However you maybe aware that there is no way that you can transfer game saves from the Xbox to the 360, Unless you use either a datel action reply memory pack for both machines or you have a U.S.B hd hack pod..

Well i find this a stupid state of afairs. I can understand that microdoft have done this to stop the transfer of modified files but surely the answer is simple.. We all more or less use live!! Why cant there be your own gamertag data bank on live. I'll explain.. If we all had a online xbox storage bank we could upload our game saves to a central server (which all the large ISP provided anyway) and then draw our save directly from that bank. Microsoft have the ability to trace any modified file types anyway.. so if any file types that were modified were use, they could issue bans as they currently do with modified systems of game disks. Come on microsoft i dont want to spend another week getting my car profile up in Forza 1 just so i can have a quick race against my mates.. nor do i want to fiddle around plugging in my old dust ridden Xbox and playing with the brick controler, which we all know causes RSI.. So i emplore you.. please create so form of game save transfer from console.. It's not hard, Sony & Nintendo have been doing it for years!!!

Sunday, March 25, 2007

XBL Down!!! Halo 3 BETA??

Pulled this from xbox.com
"
Newsflash:
Xbox Live, Xbox.com Offline March 27, 2007
We've got some scheduled maintenance coming up and want to let all of you know that both the Xbox Live service and Xbox.com will be offline and unavailable starting at midnight Pacific Daylight Time on Tuesday March 27, 2007 for approximately fourteen hours."

They say for scheduled maintenance, but 14 hours that one long shift!!!

All this talk about Halo 3 Beta on April Fools Day!! mmm... Who know's what to belive.. maybe it will happen.. Especially now seeing XBL is going down...All i can say is April 1st is such a clever day to release a BETA on.. Everybody wants to belive it's true.. but has a small amount of doubt that is all a trick. But rest-assured we will all put our copies of crackdown in on April 1st and either get the Holy Grail of all BETA downloads or the guys a Bungie will be laughing there Pink socks off111

Wednesday, March 21, 2007

Our Latest Video Offering!!!

HALO 3 MENU

Our Exclusive Halo 3 New Game Play Video

Actual Halo 3 Fottage that PLAYS!!!

You may have seen people claim they have an Alpha Video of HALO 3.. Then you click on it and it say's "THIS VIDEO HAS BEEN REMOVED, DUE TO A MICROSOFT COMPLAINT" Well we have a actual Video of Halo 3 in Game Footage.. Chect the new Assualt Rifle and the Dual Wealding.. The quality is not the best though!!! Also check out the cool new screen shots!!!










Tuesday, March 20, 2007

New wallpapers!!

ENJOY THE WALLPAPERS.. THERE VERY COOL LOOKING!!!












Thursday, March 15, 2007

Xbox 360 IPTV Demo Video



List of Launch Xbox 360 Games For Vista


Microsoft Announces Spectacular Windows Vista Title Lineup


Momentum for games on Windows accelerates with new showcase games, breakthrough DirectX graphics technology and Xbox Live online gaming capabilities.
Related Links
Microsoft Resources

Microsoft Corp and top publishers worldwide unveiled the highly anticipated games lineup for the Microsoft® Windows® and Windows Vista™ operating systems. Microsoft also announced plans to bring the Xbox Live® game and entertainment network to the Windows platform.
Microsoft Game Studios and other leading publishers, including Electronic Arts Inc., NAMCO BANDAI Games America Inc., THQ Inc. and Funcom, will provide groundbreaking gameplay experiences for Windows Vista gamers across numerous genres, including role-playing games (RPGs), first-person shooter (FPS), real-time strategy (RTS), massively multiplayer online (MMO) and simulation. The showcase lineup for Windows Vista will include the following games:

“Age of Conan: Hyborian Adventures” (Funcom) is an online action-RPG with a mix of a deep, story-driven single-player experience and massive and brutal multiplayer end game, bringing to life the ultimate representation of the “Age of Conan.”

“Alan Wake” (Microsoft Game Studios) is a psychological action thriller from Remedy Entertainment Ltd. Cited as one of the best titles of E3 2005, “Alan Wake” introduces a deeply engaging and suspenseful story line in a free-roaming open world that invites players to unravel the riveting plot and experience intense combat that combines the use of light with more conventional weapons.

“Company of Heroes” (THQ) is a World War II RTS from Relic Entertainment, the creators of game-of-the-year winners “Homeworld” and “Dawn of War,” that brings the cinematic intensity and dynamic battlefields of World War II to life through a truly visceral gaming experience.

“Crysis” (EA) is an original FPS based on new intellectual property developed by Crytek, the makers of the award-winning “Far Cry.” In Crysis™, players battle an invading alien force in a number of environments against a backdrop of rising international tension and rivalries.

“Flight Simulator X” (Microsoft Game Studios) is the 10th edition of the popular simulator that immerses players in a beautifully rich and realistic world, offering gamers a completely new and innovative experience with dozens of new aircraft, scenario-based missions and spectacular graphics.

“Halo® 2 for Windows Vista” (Microsoft Game Studios), the game that redefined first-person combat and multiplayer action for millions of gamers worldwide, is set to explode onto Windows Vista.

“Hellgate: London” (NAMCO BANDAI Games America) is an action-RPG that combines the depth of third-person role-playing games with the action of first-person shooters. Developed by Flagship Studios Inc., which includes the creators of the revolutionary “Diablo” series, the game offers infinite playability through dynamically generated levels, items, enemies and events.

“Shadowrun” (Microsoft Game Studios) brings the Microsoft vision of “Live Anywhere” to life. “Shadowrun™” from FASA Studio is the first cross-platform game for Xbox 360™ and Windows Vista. It is a multiplayer, FPS that propels team-based combat into a new dimension with a revolutionary blend of modern weaponry and ancient magic. “Shadowrun” will be available when Windows Vista is launched.
Groundbreaking DirectX 10 Graphics Unveiled
In addition to highlighting showcase titles at E3, Microsoft previewed the incredible graphic capabilities of the company’s latest games-programming technology: DirectX® 10. The release of DirectX 10 heralds an astonishing leap in graphic fidelity over today’s hardware, enabling the most realistic and immersive games yet. With up to six times the performance of earlier versions of DirectX and support for massively more complex and intense environments, DirectX 10 will debut exclusively on Windows Vista. In addition to broad publisher support, DirectX 10 is backed by leading graphics hardware companies including ATI Technologies Inc. and NVIDIA Corp.
Windows Vista Key to Live Anywhere Vision
Under Microsoft’s Live Anywhere vision, announced by Chairman and Chief Software Architect Bill Gates on stage today, the power of the Xbox Live games and entertainment network will storm onto the Windows platform. This vision will first arrive on Windows Vista this winter with the release of “Shadowrun.” Published by Microsoft Game Studios, “Shadowrun” will be shipped simultaneously on Windows Vista and Xbox 360, enabling cross-platform gameplay and continuing to bridge the gap between consoles and computers.
The new online network will provide Windows Vista and Xbox 360 gamers with a consistent experience, with one gamertag, one set of achievements, one friends list and voice communications between all Xbox Live members. Bringing the Live Anywhere vision to Windows means that millions of gamers worldwide can access all the best elements of Xbox Live whether they’re playing on an Xbox 360 system, a Windows-based PC or their mobile phone.
“We’re incredibly excited to combine the best online innovations from Xbox Live with the platform innovations for which Windows is known,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “Windows gamers have a lot to look forward to: Xbox Live experiences, revolutionary DirectX 10 technologies in Windows Vista and some of the best games in the world — all on Windows.”
Support for Games for Windows
In addition to delivering next-generation games for Windows Vista, industry leaders continue to deliver great games on today’s Windows platform. Microsoft Game Studios and third-party publishing partners are previewing a broad range of games for Windows on the show floor at E3:

“Age of Conan: Hyborian Adventures” (Funcom)

“Age of Empires® III: The WarChiefs” (Microsoft Game Studios)

“Battlefield 2142” (EA)

“Call of Juarez™” (Ubisoft)

“Company of Heroes®” (THQ)

“Crysis” (EA)

“Desperate Housewives The Game” (Buena Vista Games)

“F.E.A.R.™ Extraction Point” (Vivendi)

“Flight Simulator X” (Microsoft Game Studios)

“Hellgate™: London” (NAMCO BANDAI Games America)

“Heroes of Might & Magic® V” (Ubisoft)

“Neverwinter Nights™ 2” (Atari Inc.)

“Rise of Nations®: Rise of Legends™” (Microsoft Game Studios)

“Shadowrun” (Microsoft Game Studios)

“SiN Episodes™: Emergence” (Ritual Entertainment)

“The Ship” (Outerlight Ltd.)

“Titan Quest™” (THQ)

“Vanguard: Saga of Heroes” (Sigil Games Online Inc.)
New Games for Windows Brand Identity
Microsoft unveiled a new Games for Windows brand identity that will help consumers identify high-quality titles for the Windows platform. Moore reiterated Microsoft’s commitment to supporting Windows as a first-class gaming platform and a key consumer scenario for Windows. Evidence of this commitment to gaming on Windows can be found in the new Games Explorer in Windows Vista, the worldwide Games for Windows marketing campaign, and a strong retail initiative to promote the Games for Windows platform.
“First-class platforms deserve first-class treatment, and we’re investing in Games for Windows like never before,” said Moore. “We’ll make certain consumers can easily discover and enjoy the exciting lineup of Windows titles, today and in the future.”
Cross-Platform Wireless Accessories
Microsoft is expanding its wireless line of Xbox 360 cross-platform game peripherals to the Windows platform with the introduction of the Xbox 360 Wireless Gaming Receiver for Windows. Gamers will be able to use the Universal Serial Bus (USB) wireless receiver with Windows XP- or Windows Vista-based computers to enjoy racing games, sports games and other titles that work best with the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset and Xbox 360 Wireless Racing Wheel. Today’s announcements follow the release of the company’s first cross-platform controller: the wired Xbox 360 Controller for Windows that shipped in fall 2005.

Xbox Live for Vista


Microsoft continued to build on the success of its Xbox platform by extending it's popular Live gaming platform to Windows PCs. The service would debut on May 8, and would connect gamers on both platforms together."Shadowrun" will be the first PC and Xbox 360 title to allow gamers on either platform to play one another in a single environment starting in June, although the Vista version of "Halo 2" due May 8 will permit person-to-person matches across either platform."UNO," which has become a popular Xbox Live Arcade title, is slated for release later in the year.In a humorous twist, Microsoft's Live naming convention has forced the company to give the new service an odd name: "Games for Windows -- Live," with the double hyphen meant to signify that the office is not a Windows Live service, but a different type of "Live" service altogether.Gamers would be able to use their "gamertags" between either platform, and maintain a single list of achievements. The service for Windows PCs would be available in every country where Xbox Live is currently available."The benefits of expanding Xbox LIVE to Games for Windows titles is twofold: We're bringing together two communities that share a passion for playing online games, and we're enhancing the online experience for PC gamers who have long desired seamless game and voice connectivity," Microsoft's Interactive Entertainment chief Peter Moore said.

Sunday, March 11, 2007

Mix Match Halo Video....

A Mixmatch Video Of Halo, Halo 2, Halowars, Halo T.V Ad, Halo 3 Trailer & Spartan 300. I found this very enjoyable so i share with thee!!

Thursday, March 08, 2007

Don't Forget HALO 2

Here something for all the Halo 2 Fans... With all the talk about Halo 3 we must not forget the GODFATHER!!! HALO 2

CHECK OUT ALL THESE GREAT VIDEOS & SITE LINKS YOU OTHERWISE WOULD FIND HARD TO FIND... THERE ALL A MUST.

Video : Trapping Rockets on Beaver Creek
Video : Reverse Grav Lift in Lockout
Video : One Shot Kill Tutorial
Video : Lockout Jumping Tactics
Video : Ascension Jumping Tactics
Various Halo 2 Multiplayer Tips
Video : Tutorial For Auto Reload Weapon Glitch
Halo 2 player finder
A Newcomers Guide to Halo 2 at MLG Part 1
A Newcomers Guide to Halo 2 at MLG Part 2
A Newcomers Guide to Halo 2 at MLG Part 3
Halo 2 Multiplayer Tips for Beginners and Advanced players
Aiming and Manouvering Guide
A Field-Guide to Halo 2 Multiplayer
Weapons Respawn Times in Halo 2 Multiplayer Maps
Halo 2 Weapon Statistics
Movement Techniques
Halo 1 Story
Halo 2 StoryAdvanced Combat Techniques
Halo 2 New Maps Guide
Videos of Halo 2 Professionals

Map Editor

"No Dont Do It!!! "



There has been lots of talk over the last few weeks about Halo 3 having a Map Editor... I think that this would be the most stupid idea that Bungie have ever considered.. I hear uou scream what are you mad, that will be cool!! Well NO it wont!!
Think about it for a moment.. what is the worst thing about halo 2? CHEATING.. now bungie say that the have combated that by changing the ranking system to a skill and time rating.. I'll explain.. You will score points on how well you play... if you are playing a team battle.. first too 100 and your team loose 100-64 but tou get 20 kills and 4 deaths and 6 head shots, 3 sticks & 2 beat downs. even though you lost you will get a high rating score because you stats were high.. so it's not about winning.. it's about your game-play..Good idea i hear!.. Yes it is but if you add Map editing then you open up the game to Hacking and we all know what that means... Crap game-play and another cool game Knackered by cheats!!..
I personally think that all the talk about a Halo Map Editor is TRUE. but not some thing that is going to be Part of Halo 3.. More like a option in HALOWARS!!!... Yes i think that all the roumors are misguided and someone has over heard a conversation on a Halo map Editor..
& they were seen so the conversation was stopped.. But what they missed was that it was for HALOWARS!!..
So i am truley hopeful that there is not content added to edit the Maps!!!

Sneek Peak At New Halo 3 Maps

Here you see a sneek peak o fthe new maps for Halo 3, Such as Snow Bound & High Ground...

Wednesday, March 07, 2007

Bungie Visit Talking about Halo 3

An in dept look into Halo 3 Live from Bungie Studios


I'm Back!!!


SORRY!!!


I have been busy with other websites as of late and have left this blog hanging!! But now i am going to spend more time updating this due to all the news and updates that are happening withon the Halo3 world....
Enjoy this mapping screen shot of halo 3, showing the framing!!! I spy warthog!!!

Thursday, November 09, 2006

New Halo 3 Concept Pictures







KSI-NITRO

Halo 3 Preview

Sorry there has been no posts over the last few days, but I have been quite ill and laid up in bed.. I still feel quite bad, but I have my trustly laptop to keep me company...

You may or may not know about the EGM (Electronic Gaming Mag) Exclusive on Halo 3.. Well they have been given some cool info buy Bungie that they are allowed to share on HALO 3...

Here is there story:-
" During our recent trip to Bungie's office, the developer showed us three multiplayer Halo 3 maps. And nestled in these three are similarities, familiarities and surprises that will fundamentally change the way you play in this ridiculously anticipated first-person shooter. Read all about the game in the December issue of EGM, on newsstands now, or continue on for an in-depth look at those maps themselves.
SNOWBOUND:The first is a small outdoor map blanketed in snow. The map's outer edges are guarded sentry-style by large guns, and while they weren't active in the pre-Alpha build we played, the plan is to have them kill players who try to venture outside of Snowbound's borders. Plus, several rock outcroppings cover one half of the perimeter with weapons strategically placed along the edge among the cover.
Two forerunner structures act as bases on either side of the map, with a series of intertwining tunnels beneath connecting them. You'll also find two other entrance points into the underground tunnel system. A shotgun is in the underground tunnel network, placed in the middle of explosive fusion coils (the things behind the Sniper Rifle on Lockout in Halo 2). Up on the surface, a Sniper Rifle sits in a similar room just underneath a snow drift -- and it, too, is guarded by explosive fusion coils.
What's New: Punitive parts of the environment that kill players aren't new to Halo's multiplayer (lifts have squashed players in multiplayer in the past, and Terminal from Halo 2's Multiplayer Map Pack had a train that would send players to respawn as well), but there will be auto-firing gun turrets on this map when it's finished. These guns, when we finally see them online next year (pun unintended), will be an extension of the environment-that-kills mechanic; maybe there will be a way to get them to target you and then use their fire against other players?
The Shield Doors are hands-down the best truly "new" multiplayer aspect found in Snowbound. These relatively transparent doors don't open or close, but they serve as barriers between Snowbound's underground tunnels. You can see through them, but explosions and gunfire don't pass through the doors. When the now-famous beeping of "no shields" tick comes up in multiplayer, those near a tunnel taking gunfire may have a chance to duck through the Shield Door and get just enough of a reprieve for their shield to recharge.

Automatic gun turrets in a Halo game? You better believe it. This is one of two mock-ups you can check out by clicking through to the Halo 3 screens page.
The weapon sets have seen some new additions (read about the new "sandbox" on page two) in addition to the resurrection, retooling and repurposing of one of Halo: Combat Evolved's most memorable weapons: the Assault Rifle. In the Halo 3 announcement teaser, Master Chief is very clearly carrying a weapon that looks very similar to the Assault Rifle in Halo. It is similar aesthetically, but that's about it.
The MA5B Assault Rifle in Halo: Combat Evolved had a 60-round clip, was fully automatic and ineffective at long-range shots (it could be, because the M6D Pistol was so great overpowered at that range). Only one of those three characteristics of the MA5B remain: it's still fully automatic.
With the MA5C Assault Rifle, the clip-size has been drastically reduced from 60 to 32, and as a trade-off, the weapon's accuracy at long-range has been increased. Why the revisions to the Assault Rifle? Well, the starting weapon in Halo 2 -- the SMG -- didn't exactly work out how Bungie wanted it to. Jamie Griesemer, lead designer on Halo 3 (you know, that "30-seconds of fun" guy), points to the two previous starting weapons and their problems. "It shouldn't do headshots... and it shouldn't be dual wieldable," according to Griesemer. The new MA5C Assault Rifle allows neither.
Instead, in the MA5C, Bungie believes it's found the third side of the multiplayer "Golden Tripod" (seriously... Bungie's words, not ours) -- Melee attacks and Grenades need to supplement a versatile, functional (but not too functional) starting weapon.
Ideal # of Players: 4-10. A five-on-five game pushes Snowbound to its claustrophobic limits (not in terms of performance, just in terms of fun). The tunnels beneath the bases get crowded with people (and corpses) pretty quickly.
Best Gametypes: Slayer, Team Slayer, Tank Flag, Ninjaball, Oddball, and King of the Hill. It's an excellent Slayer map because of its size, and we also played a bunch of "ball" games on Snowbound. The underground tunnels make a ball carrier navigating between bases and finding ways to protect him- or herself perfect for Snowbound.
How Bungie Played It: Bungie might or might not have told us that the fuel canisters guarding the Sniper Rifle and Shotgun were explosive, and since the canisters were retouched visually from the Halo 2 versions, we might not have noticed that they functioned the same -- until one of us strolled in to pick up the Sniper Rifle or a Shotgun, that is. Boom!
Additionally, guys like multiplayer designer Lars Bakken turned the Shield Doors into cat and mouse fiascos, popping their heads in and out tempting us to chase after them into, well, traps. In Ninjaball -- a mode where the ball carrier runs and jumps 150% faster and higher than the other players, we saw Bungie guys (who were at this time intermixed with us to show us the ropes) use the elaborate tunnel system to prolong the ball carrier's life and, well, set more traps. "
"HIGH GROUND:High Ground is a medium-sized map that revisits some familiar ground tread in Halo 2's Zanzibar. There's a beach and a compound, and the map is built with objective gametypes (One Flag CTF, Assault) in mind. Instead having of a giant spinning wheel and a huge distance to cover from beach to base, High Ground is a much more compact assault map.
Like Zanzibar, there are several entrance points to the compound and both teams have a vehicle and weapons of their own. Both teams have access to shotguns and the squad coming from the beach gets a Warthog and a Sniper Rifle. The base's garage houses a Ghost and a turret sits atop the gate, acting as the anti-vehicle weapon.
Also like Zanzibar, there are multiple ways to infiltrate High Ground's base. Along the left side of the map (approaching from the beach) is a small half-blown-apart bunker. Players can enter the bunker through the side and into a small tunnel system leading into the base, or they can use a Spike Grenade or a Plasma Grenade to blow apart the hatch on top of the bunker and drop into the tunnel system that way.
Along the right side of the base, players can jump up a group of rocks and onto the walkway where the turret sits. Also on the right side players can access a small pipe system that requires them to crouch (still with a click on the left analog stick) and infiltrate the base that way.
The beach team's Sniper Rifle is supposed to keep the turret in check -- it's no shield door, but it definitely provides another game of cat and mouse.
What's New: Destructible environments (OK, hatches covering bunkers) aren't entirely new, as much as they are neat, and alternate routes into a base aren't new -- that's just good map design. But High Ground is the map where Bungie let us mess with the first of Halo 3's new toys.
Griesemer calls one of the major changes to Halo 3 "the Brute Sandbox." The Brute Shot and Brute Plasma Rifle (a red plasma rifle with a higher rate of fire and as a result a faster overheat) were introduced in Halo 2, and in this installment fans will get the Spike Rifle and Spike Grenade.
The Spike Grenade has a spot in the HUD, just like plasma and frag grenades, and it combines the technology of both grenades. Visually, the grenade looks a bit like the Nail Bat weapon from Final Fantasy VII, with a ton of spikes sticking out of it. Those spikes are for grabbing onto a surface before the destructive, conical blast follows.

Here's a mock-up of what High Ground looks like, with various callouts that you can read much more clearly in the full size version linked on the screens page. Click the image above to check out all Halo 3 screens.
Halo players know the familiar "tink, tink" of a frag grenade bouncing at their feet, and they know the static hiss that comes just moments before the plasma grenade stuck to their helmet blows up. In Halo 3, they are going to get used to a new sound. When players throw the Spike Grenades, there's a noticeable "whoosh" -- the sound of the spikes cutting through the air before grabbing a wall like an explosive sea urchin.
Instead of a splash-y blast of damage, Spike Grenades blow a thin cone of energy, perfect for throwing one at your feet when you are being chased. If timed right, the blast will blow straight up into the air and your chaser will be counting backwards from 10 waiting to respawn.
Ideal # of Players: 6-16. While eight-on-eight on High Ground could definitely get a bit crampy, there's enough cover to hide behind to turn the map into a series of strategic strongholds if zergging the base for the flag fails.
Best Gametypes: One Flag CTF, Assault, Slayer, Team Slayer, and Eliminatio. With the break-in-steal-the-flag-and-flee-to-the-beach nature of High Ground, One Flag CTF is a natural choice. Inside the base at the very back is a huge SAMSITE missile station, something Bungie indicated could be a potential target for an Assault game.
Eliminatio is a brand-new gametype Bungie ran us through. In this multiplayer mode, the round ends when a team logs five kills. Players still respawn after they die (although the respawn timer is 15 seconds) and once a team has five kills the round ends. In order to win the gametype, you must win three of the five rounds. Eliminatio presents a completely different pace for a Halo game; the quick five-kill round is offset by the careful, meticulous set-ups, strategic trapping, and kill-swapping.
How Bungie Played It: "Do your job, Joe."
That's Luke Timmins (he's Abe Froman, -- the guy who had the Froman tower in Zanzibar named after him for his relentless abuse of Bungie employees with the Sniper Rifle from that post) chiding Bungie producer Joe Tung. The result of the "Do your job" is Tung racing to grab a Sniper Rifle and Timmins camping at the turret at the beginning of a round on High Ground.
Each round, for the most part, started like chess, with Bungie moving the same pawns into place -- the Sniper Rifle is the judicial system to the Turret's executive order. Occasionally, Bungie guys would rush down from the base and forcefully remove the sniper rifle from our hands, flooding toward the beach through the caves on the map's right side (if you're looking at the base from the beach). When they weren't rabidly defending the console that opens the gate on defense, they were whoring the Ghost. When they'd assault the base, typically two of their players would head in through the hatch on the left side, while a sniper (damn, Joe Tung, damn him) shut down the right side of the map entirely. "
"VALHALLA:In Norse mythology, Valhalla is Odin's Hall. In Halo 3, Valhalla is sacred in its own way. As the spiritual successor to Blood Gulch, Valhalla shares several similarities (and even more differences) with its symmetry-filled cousin. Bases are tucked on both sides of the map, and a river runs angularly through the terrain. Two elevated plateaus in the map's center hold weapons of their own -- on one sits a new shoulder mounted weapon, the Spartan laser, and on the other, a turret.
What's New: By the point in the day we saw this map, Bungie had rolled out a new starting weapon, a new grenade, a new one-handed weapon, and declared the Brutes would finally have a series of guns all their own. What's left -- a new vehicle? That's exactly it. Remember that whole "old is the new newness" business from the intro? Aside from the return of a new iteration of the Assault Rifle, Bungie has dusted off one of its long-shelved ideas from the Halo-verse for Halo 3's multiplayer: the Mongoose ATV.
"Press RB to ride Brokeback." The message flashed on the screen as Bungie demoed the four-wheeler. After announcing that the passenger in a Mongoose was "riding Brokeback" (and the Microsoft PR team pulling its heads out of its hands), the developers let us toy around with the new vehicle. Quick and agile, the Mongoose is pretty much designed for racing someone from point A to point B. The fastest ship in the fleet would require a new way to counter it -- the team admitted it's still thinking about how the rocket launcher might work in Halo 3 (it's lock-on system was a bit overpowered for blowing apart vehicles on the ground in Halo 2). Until the rocket launcher situation is sorted out, Bungie has another way to counter vehicles in Halo 3.
Enter the Spartan Laser.
A shoulder mounted rocket-launcher in appearance (see the EGM cover image in here), the Spartan Laser functions like no weapon currently in the Master Chief's arsenal. When using the Spartan Laser, there's a three-second delay while the weapon charges. A thin red sighting-laser shoots out of the gun, while in true Death Star fashion, the laser cannon charges. At the tip of the shoulder-mounted cannon, a sphere of energy boils before exploding into a single beam of light that completely obliterates whatever it hits during the shot. The laser does not persist; rather, it fires the burst of energy and dissipates.
How to use the Spartan Laser, then? Well, as an anti-vehicle weapon, its use is obvious: the sight laser lets you track the target while the pulse charges before completely eradicating everything in its path (including multiple Spartans if the ducks are all in a row), but the weapon ends up functioning equally well as an anti-personnel weapon.

Note the weaponry his back and the all new weapons in his hands. Halo multiplayer will never be the same again. Click the image above to check out all Halo 3 screens.
Kills made with the Spartan Laser are attributed as "Snipe kills" on the medal-log in the Post-Game Carnage Report (it's safe to assume those will be back, as well). However, the ease of use, despite the three second charge time, has Bungie concerned -- it is being extremely careful with Halo 3 to make sure one weapon doesn't become too useful (see: the Human Pistol in Combat Evolved).
By now, you've probably heard the term "Man Cannon," and you know it's real. In addition to vaulting Spartans half-way across Valhalla's terrain, the Man Cannons will also launch projectiles and some strategically placed boxes. Players can drop grenades onto them, launch the Mongoose (with guys riding Brokeback) off the lift, or even shoot the Warthog (though it's a pretty weak limp off of the lift instead of an airborne exploration).
While only the main center-launching Man Cannons have been discussed, there are actually two lifts on each base. The second lift launches Spartans to the side, either into the treeline or near a narrow path through some rocks (depending on the base).
Ideal # of Players: 6-16. Anything less than six will feel a bit empty, and with 16-player high jinks, the map will fill up quick. How do you feel about eight-on-eight Warthog/Mongoose only? Yeah, same here.
Best Gametypes: CTF Classic, CTF, and Team Slayer. This is the optimal flag-at-home-to-score map. The flags aren't underground in the bases (but some weapons are), and two ramps lead up the back of the Forerunner structures to the flags for an easy grab and eject off the Man Cannon to a waiting Mongoose.
How Bungie Played It: In addition to a handful of Bungie staffers being able to execute the shooting gallery-style duck hunt slaying of inbound Man Cannon'd Spartans, being able to drive the Mongoose much better than we could and just generally having played the game for, uh, six months longer than we had allowed them to attack with strategy. Attacks on bases unfolded in stages, with infantry arriving to start the murder and Mongoose vehicles arriving to escape. Several times, our own Mongoose guys were ganked for the ease of their escape.
As certain members of the Bungie team (Joe Tung) redefined the term "weapon whoring" with their constant grabbing of the Spartan Laser, we reminded them we should probably get to use it, since we had to write about it. They (he) begrudgingly allowed us to use it... once in awhile."

WOW!!!! After all that babbling from Like Smith of EGM i'm lost for words... Come on we want a DEMO..DEMO....DEMO...DEMO....

KSI-NITRO

Wednesday, November 01, 2006

MORE HALO 3 SCREEN SHOTS


WELL WHERES THE PREVIEW FROM BUNGIE.NET... OH THATS RIGHT THEY HAVENT EVEN MADE THE GAME YET...MMM IF THATS SO WHY ARE THEY PLAYING MULTI-PLAYER MATCHES ONLINE...MMM COME ON BUNGIE GIVE US ANOTHER TRAILER... OR WE WILL FIND IT FOR YOU!!!
KSI NITRO

HALO 3 NEW MAPS.. EXCLUSIVE












AM I THE DOGS SNIZNITS OR WHAT.. REMEMBER I DELIVER WHAT I PROMISE.. SOON MORE SCREEN SHOTS!!
KSI NITRO



NEWS FLASH..LATEST HALO 3 SCREENSHOTS













WOW.... REMEMBER WHERE YOU SAW THEM FIRST......
KSI NITRO









Sunday, October 29, 2006

Halo 3 Latest Release News





There will be a new way to buy Halo 3 other than a boring box that sits in the pile collecting dust, there will be a "legendary edition" this is sort of a "special-special-edition" that consists of a Full-size replica of the Master Chiefs helmet that contains 4 DVDs with material.

1= The Game

2=Various documentaries and audio commentary

3=Spinoffs such as "Red vs Blue" and "Spark of Life"

4= ALL the cutscenes from all three games in Hi-def


what we know will be added to Halo 3

2 New Weapons:

Spiker: the weapon of choice for brutes.

Spartan Laser: An anti-veichle weapon, fires a red laser that pretty much destroys any veichle that is hit.




A New Vehicle: Moongoose: The ATV that was supposed to be in Halo 2. It carries 2 people and it doesn't have any weapons so it's mainly a means of getting from point A to point B as fast as possible.




There are 3 levels which are revealed, Valhalla = blood gulch, High Ground = Zanzibar, Snowbound = Frost bite.


I will try to find out more info for you on the maps as i know thats what you all want to see, maybe a picture or two soon!!!


Ksi Nitro

Saturday, October 28, 2006

Latest Halo Advert

Just a bit of fun i found, but i did enjoy so you too can have the pleasure.... http://video.google.com/videoplay?docid=6312133435690521135&q=halo+3

KSi Nitro

Thursday, October 19, 2006

Spiderman 3





Just thought i would help you keep track!

KSI NITRO

Wednesday, October 18, 2006

I want one!!


oh my god!! i want it and i want it now.... is this going to be in halo 3? NO!!! but god this would be so cool.... Imagine riding at 80mph and being a sword whore frigging cool or what.. snipe me ya git!! lol...

Ksi Nitro

Halo rapping paper


dont bother buying it just click on this link and run copies from your printer it will cost 2-3p per sheet this way or you can buy it for £1.99 a frigging sheet..http://halo.bungie.org/misc/malagigi.haloicons.jpg


Ksi Nitro

xbox 360 mod for dvd drive




















you may already know but teamxecuter have release a usb adaptor for you 360, you do need to have the hatichi drive.. check out http://www.modchip-store.co.uk/Connectivity-Kits-For-XBOX-360-p-221.html £15.99.. but make sure it comes with the unlock tool kit if not you will be pissed.. some of there links have it some dont if not find it at http://www.mrmodchips.co.uk/catalog/product_info.php?products_id=403 £6.99
and for instructions on how to setup you new mod chip goto http://www.modchip-store.co.uk/Modchip-Installation-sp-4.html

you must have a hitachi dvd drive how do you tell go here http://www.xbox360fanboy.com/2006/03/13/fanboy-poll-what-brand-is-your-360s-dvd-drive/ the hatachi has a hole on the right of the disc tray.. quite important as the samsung mod is not out yet.. although some shops are selling it as a stocked unit.. once you have paid then it will change to awaiting delivery 6-8weeks... and then they dont care they have your money and you have to wait and wait..

want to watch the mod in action click here http://www.xbox-scene.com/xbox1data/sep/EEukZpklFAhkcWwSgZ.php

also there is a Fractal 360 ModChip **PRE-ORDER ONLY AT THE MO** AT http://www.mod-chip.com/index-cart-us.php?go=en/fractal_360.php
Product Description:The Fractal 360. A universal, comprehensive and efficient solution which is pushing the boundaries within this mod category.

Ksi Nitro

Saturday, October 14, 2006

Swat is ranked..




Oh my god they have just spoilled my FAV game on Halo2.... What are they doing.. dont they know that swat is all about 1 hit kills... now all you have to do is bridge connection and you win.. Last night i went on for about 4 games.. (i wasn't bridging) and all four games were bridged.. Guess what i LOST... FUNNY that.. Bungie come on sort it out.. Put i back to non-ranked or put in swat training.....

KSI NITRO

Thursday, October 12, 2006

Halo Wars Vs Halo Gen

MY BIG ANNOUNCEMENT AS PROMISED.....EXCLUSIVE NEWS THAT MICROSOFT DIDNOT WANT US TO KNOW ABOUT!!!!!

HALOGEN

Every halo fan must know about Halo Wars... www.halowars.com... but how many of you know about Halo Gen.. Well Halo Gen has been around for about 3yrs or so and is done by Derelict Studios. they have done such a nice Mod of a RTS that microsoft decided that they have been infringing copyrights and politley asked them to stop there project..Read Derelicts reasons @ www.derelictstudios.net/halo on why... so WHY havent microsoft been worried before... Oh thats right they have there own halo RTS game... Maybe there own version is not what it could be..(having not actually seen any game footage of Halo Wars i can only guess) but if you want to see the wonder in action Halo Gen gotohttp://www.youtube.com/watch?v=k12isdGx4xE most impressive lads..

http://www.youtube.com/watch?v=rFBetSK-w-M R.I.P Halo Gen Video

http://www.youtube.com/watch?v=MmYWJ0PfhfU In game footage

KSI Nitro